Anyone know what's with the lighting on this scene? (I have no idea who made this, it was in my misc folder)
When loaded it looks fine like this:
But when I switch Chika's shaders to the vanilla plus shaders (it was all the default shaderforge shaders previously) everything gets completely blown out:
Enabling/disabling the modmap lights don't seem to affect the lighting in any meaningful way, and disabling the bloom (which is what's blowing it out) doesn't help either:
Is there some property of the vanilla plus shaders that are completely messing with the scene lighting? A bunch of my character cards use the vanilla plus shaders and swapping them all over isn't exactly a solution. Thanks.